Monthly Archive: July 2012

Jul 29

Diablo 3 Monk Survivability Model v1.0.5

http://inprogressgaming.com/monk-survivability-model/ v1.0.5 of the Monk Survivability model includes three major changes: With the discovery that the character sheet (details screen) attack speed value only represents the main-hand attack speed, I was forced to add several new fields to the calculator. So, the calculator now correctly determines the true attack speed for both hands, and is …

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Jul 22

Diablo 3 Monk Survivability Model v1.0.4

http://inprogressgaming.com/monk-survivability-model/ Since releasing the Monk Survivability Model on the Diablo 3 forums, I’ve gotten a number of questions about optimal use of the calculator. What follows is a set of instructions, along with answers to a few questions about how the model works. What is Time-to-Live, anyway? – If it helps, you can think of …

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Jul 18

Dominion Card Picker v1.1.4

http://inprogressgaming.com/dominion-card-picker/ As I promised not to turn In Progress into a (game review) blog, I’ll be very brief in describing Dominion. If you’ve never heard of it, Dominion is a deck-building card game by Donald X. Vaccarino, published by Rio Grande Games. I designed the card picker program with three main features in mind. First, …

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Jul 12

In Progress

Welcome to In Progress, an eclectic collection of the various partially-finished projects I’ve worked on over the years, from educational gaming and game-based learning to game design and theorycrafting. Between my role as Technology Learning Manager and Adjunct Instructor for Pacific University and Adjunct Instructor for Western Oregon University, and my other life as an …

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